Each of the river object is associated with a word. The object that can hold Max’s weight – and can thus send him across – contains the word that rhymes with another given word. Choose the wrong word, however, and Max falls into the river!
Two groups of players can compete to see who can get the correct rhyming word first. There are only five steps, so this ensures that the game cannot end with a tie. Alternatively, it can also be a race to the finish – which team can get across with the least amount of tries?